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System Shock was an early example of a game that thrust you into a fully realized world, with a backstory, seamless travel between areas and interlocking systems. It could appear almost quaint given that these things are in many ways the standards by which almost all modern games are judged, but at the time they were a revelation. And there’s something special about the artistry, the writing, the colorful sprite-work, the voice acting, the overstimulating cyberspace sections that still excite and provoke thought beyond what the typical gaming experience offers. This episode we go deep into an analysis of everything System Shock has to offer, its classic cyberpunk storyline, and its legacy.